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TUTORIALS:
>> Simple
Graphical User Interface 1
This
tutorial shows how to create a basic user interface in Java and have it
control your jMusic score creation.
>> Graphical
User Interfaces - Stage 2
Now
that we have covered the basics of creating a window frame and putting
single component in it
.
>> Graphical
User Interface - Stage 3
This
third stage adds three new aspects to the GUI.
>> Graphical
User Interface - Stage 4
This
fourth stage of the GUI development on top of jMusic utilises dialog saving
routines from the native OS and enables scores to be viewed with the
jMusic ShowScore tool.
>> Getting
into the 'swing' of Java GUI's: Simple Graphical User Interface 5
This
tutorial shows how to implement the swing libraries.
>> Graphical
User Interface - File Dialogs
This
demo implements Java's FileDialog routines to utilise the OS's native
load and save prompts, which is more flexible than previous examples -
and more cool
looking :)
>> jMusic
Tools and Utilities
Like
many software projects, jMusic has some core and some additional elements.
>> Histogram
The
Histogram class can display a graph of how frequently particular note
attributes occur within a score.
>> JM-550
Drum Machine: No GUI version
This
series of classes introduces a simple, but extendible, drum machine program.
>> JM-550
Drum Machine: Simple AWT GUI
This
series of classes introduces a simple, but extendible, drum machine program.
>> JM-550
Drum Machine: AWT sliders
This
series of classes introduces a simple, but extendible, drum machine program.
>> JM-550
Drum Machine: AWT List
This
series of classes introduces a simple, but extendible, drum machine program.
>> Jm-808
Drum Pattern Generator
This
class creates stochastic drum patterns |