Andrew R Brown

Creativity - Technology - Learning
 
Andrew R Brown

Scratch Music Projects

This book introduces readers to concepts in computational thinking and coding alongside parallel concepts in music, creative sound, and interaction. In this practical, project-based book, music students, educators, and coders are assisted to engage with …

Pi Shaker

In late 2019 I hosted at Griffith University a visit from visiting researcher Dr. Vesa Norilo from the Sibelius Academy in Finland. During his visit, Vesa worked with me on new tools and techniques for …

Real-Time Systems

In the Real-Time Systems course, which is part of the Creative Music Technology major of the Bachelor of Music at Queensland Conservatorium Griffith University, students create and perform bespoke software instruments using Pure Data (Pd), …

Immersive Audio-visual Objects

Mauricio Iregui (PhD) This project, Immersive Audio-visual Objects: New Opportunities at the Intersection of Electronic Music and Interactive Visual Media, queries how we experience sound and moving image, with a particular emphasis on immersivity. The …

About

Andrew R. Brown is an active computer musician, computational artist, designer of creative tools, researcher, educator and supervisor of research students. He works as Professor of Digital Arts at Griffith University in Brisbane, Australia. His research activities focus on modelling creative intelligence, the aesthetics of computational processes, and the design of generative and interactive audiovisual experiences.

The Beat Machine

Beat Machine is the collaborative project of John Ferguson and Andrew Brown. Beat Machine is a 16 step sequencer and 3 voice percussion synthesizer controlled by 10 potentiometers, 19 buttons, and an accelerometer. Beat Machine …

Music on SoundCloud

Over the years I’ve posted various musical creations on my SoundCloud account. It provides an overview of my creative journey and features the many approaches I’ve adopted in my co-creative practice with algorithmic systems.

Visualising disillusionment with politics: An exploration of remixed media and commercial design practices

Rae Cooper (DVA) This research aims to further establish the position of visual communication design as an agent of meta-systemic political engagement. It responds to the question: “How can visual communication design visualise disillusionment with …

Generations II

Generation II is an interactive electronic music performance between a live improviser and the ‘Evol’ algorithmic music system. The work explores the premise that musical structure can arise from variations and elaboration of musical motifs. …

Sculptural Sonic Agents

Sculptural Sonic Agents is a collaboration between Andrew Brown and John Ferguson. The goal is to explore the development of sonic sculptural agents, these ‘agents’ are bespoke instruments that comprise artificial listening and sound generating capabilities. They …

The Unseen Water: The Transmigration of Scientific Photography into the Domain of Art through Experimentation with the Scanning Electron Microscope

Anastasia Tyurina (PhD) This research involves aesthetic approaches to scientific microphotography. Scientific photography is commonly perceived as a way of recording scientific data through techniques such as photomicrography, high-speed photography, time-lapse photography, x-ray photography, aerial …